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Devlog

  • Psi2d a web multiplayer shooting game copes with lag
    April 29, 2020 by psi2d#lag, #latency
    As a Commander Keen nostalgic (yes I know about NETKEEN) I wanted to do a 2d platformer, with some modernities: it had to be a multiplayer shooting, and it had to run on most devices (i.e. mobile f... Continue reading
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